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Well I don't think 3 million for a first week is that plausible but hey I've seen stranger things. More realistically is the 1.5-2.5 million range.

As for MW2 level, the difference is how fluently this game was able to capture a wide scale range of gamers from casual, mainstream, hobbyist, and of course your long time loyal users. Other than Nintendo franchises there is really not many others on this level... aside from GTA which is able to do something quite similar. And even with Nintendo normally it can't polarize that many people on the first week to pick it up although gets more in the long run.

So using MW2 as the case when it clearly isn't the case is well illogical.