| Neither game sold near what EA expected, even though they reviewed amazingly well and had fast/steep price cuts. They wanted 3 million alone for Mirror's Edge, it sold about a third that. |
Yeah, I wouldn't say it's a problem with EA when it's the gamers that aren't buying new IP's in favor of sequels and spinoffs...
It's true that Army of Two and Mirror's Edge only did well once the prices dropped (which was fast). Mirror's Edge had a terrible launch.
Army of Two also had free DLC, another two missions which were about 40 minutes each added on a few months after release...now, they're making an exclusive pre-order MP mode (for the first month) for the sequel to try to get more people to buy it at full price (as they should). Yet for some reason, people put the blame on EA despite it being the gamers themselves who are either pirating (even with bans those 360's can still be played offline) or buying cheaper used while game development costs continue to rise.







