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Closing Comments
The original Modern Warfare is hands-down one of – if not the single best – first person shooters out there when it comes to blending an immersive story and intense multiplayer together. Unfortunately, Reflex Edition on Wii just doesn’t cut it as a Call of Duty branded game or as a top-tier Wii first-person shooter. The framerate is jumpy, the pointer tracking needs some serious polish, and while most of the elements of COD4 are included, none of them are given enough fine-tuning to truly excel. It’s obvious that World at War was given either a larger dev time, larger budget, or larger team (or all of the above) than Modern Warfare’s first stint on Wii. If you can cope with the somewhat unintuitive controls there’s a fun experience to be had. It’s just a shame that amidst the near-endless amount of customization is a ported engine that can’t offer true pointer precision.

IGN Ratings for Call of Duty: Modern Warfare -- Reflex Edition (Wii)
Rating Description
out of 10 click here for ratings guide
6.0 Presentation
The story elements, voiceover, and blockbuster moments from COD4 are here, but they’ve been stripped down and quickly ported over to Wii. Crash bugs?
6.5 Graphics
It doesn’t stand up to World at War’s use of light and particle effects, but Reflex manages to capture a lot of action in some pretty large environments. Very sloppy at times.
8.5 Sound
The voicework, musical score, and sound effects are all brought over for the most part. Some gun sounds are off, but for the most part it’s a strong audio port.
6.5 Gameplay
If you can find your perfect control scheme, the game has a lot to offer. Basic pointer control isn’t as precise as even COD3 or World at War on Wii though.
8.0 Lasting Appeal
Multiplayer is pretty impressive, and the single player offering can be fun. If you can overlook control oddities it’s worth a look. If not, there are stronger FPS offerings on Wii.
7.0
Decent
OVERALL
(out of 10 / not an average)

http://wii.ign.com/articles/104/1044522p1.html