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Slimebeast said:
Xelloss said:
Slimebeast said:
burning_phoneix said:
As Xelloss stated, using dedicated servers is completely unrelated to piracy. It's the use of steam as a DRM that's going to reduce piracy. I think (I'm not 100% sure) that CoD4 uses SecuROM as a DRM, and it sucks major dinosaur balls both for the consumer and the developer.

How so?

A better question is how are dedicated servers related to piracy. People just know " PC devs/publishers sometimes do dumb stuff in the name of piracy" and "IW did something retarded" and automatically seem to assume they are related.

Cos it's harder to succeed logging in to a matchmaking service with a pirated copy if it's the matchmaking service that checks the validity of the code (CD key). Maybe?

If every MMORPG has been caracked, and let me tell you MMORPG authentication is hell of a lot more sophisticated than any matchmaking, do you honeslty believe that lack of dedicated servers will stop even a few of the pirates? If you think so then you are just delusional.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835