jarrod said:
I disagree with your assessment of Capcom. Okay, maybe Capcom USA has been throwing Wii infantile crap (NeoPets, Spyborgs) but it's been given a decent try from Japan (Monster Hunter, Resident Evil Chronicles, Sengoku Basara, Tatsunoko Vs Capcom, Mega Man). I think Capcom's one of the few publishers who's really hitting all the right notes on every console this gen (bar their DS neglect, but that seems to be changing with Ghost Trick and Okamiden). I also disagree that MH3 went to Wii purely because of Japan, I think Nintendo saw an opening and really went for it with the promise of a western push. MH3 being a big hit in America and Europe really benefits both Capcom and Nintendo, and after Layton I think it's very possible. You're dead on with Ubi though, they really fucked Wii over with tons of shovelware and even their "successes" (Shaun White, Red Steel, Rabbids) seem dumbed down.
edit: And Sega's had some other Wii hits. Monkey Ball was a big win for them at launch (commercially, but not critically) and their budget arcade shooters (Ghost Squad, HOTD2&3) have made an insane return for them. NiGHTS was a (deserved) flop though, and their early 2008 "hardcore" trio (MadWorld, Conduit, Overkill) met with mixed reception, so it's not all good news. |
Yeah, Capcom is treating Wii different in Japan because PS3 struggled so badly there for so long (that's changing now and so I expect will Capcom's strategy). Thank goodness so we get MH3 & TvsC. However look at the lack of RE5, SFIV and the half-assed Dead Rising. When it comes to a western audience their strategy isn't much different than EA's.
Re: Sega, true about other hits but all those have some female appeal (arcade classic or Mini-games - my daughter even owns HoTD 2&3). Samba De Amigo did well for them too.







