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LordTheNightKnight said:
Sherlock99 said:
A cheap rail shooter is not what i call a serious effort.

Where does it say it was cheap to make? Seriously, where?

In all honesty, I don't know anything about Dead Space Extraction, but every other EA game I've looked into in the last few years has been either 1) A low budget disaster or 2) A game that 'looks' high quality but has serious flaws once you play it.

A good example is The Simpsons Game.  Hyped by EA before, during and AFTER release, the game looked to be just what they were hyping it up to be, the 'ultimate Simpsons game'.  What did we get instead?  A multi-platform, 'high budget' disaster that looked like it belonged in the early days of the PS2 and played like it belonged on the early N64.  It was apparent that the game had a massive scope and tried to be the 'biggest Simpsons game ever'.  But in practice, the game suffered from multiple changes in its deadline and a skeleton screw for its scope (the game had more people working on porting the titles than actually developing its core engine).  EA tried to offset this by just throwing more money into the project, but obviously the finished product speaks for itself.

The Simpsons Game is a good example of how making games at EA is a struggle to put it mildly.  And their practice of throwing more money and employees at projects is one of the worst structures in the industry.  And now that they're firing many of their employees...how are they going to keep making their games?  Throwing MORE money at every game?  Oh wait...the money is gone too....



Six upcoming games you should look into: