alfredofroylan said:
It's quite simplistic to think that Dead Space Extraction has a role on this meltdown. If you remember well Dead Space (the original game) had an animated movie (wich was a waste of money) and a comic book (more money wasted) their original idea was to make Dead Space as big as Resident Evil (and we know Dead Space is not even 1/10 of what Resident Evil is in popularity). I read some posts on twiter about other studios, Mythic for example they've a layoff of 80 employess, that 40% their size. EA was running on big tems and by todays standards those huge teams are a dying species, I guess EA'll try to make small focused teams of 30-60 peoples at maximum. |
Yeah, attributing cut backs to one game is stupid, the team as well as EA really pushed for Dead Space as a series to take off, it didn't. Dead Space 2 is likely still but its not going to be the next big thing in horror. If a team isn't delivering on what you expect you give them incentive on making things to appeal to more people :P if thats laying off some of their staff and cutting the fat then so be it.
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