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ameratsu said:
TWRoO said:
I might buy this.

One thing I don't like... seems to have a run button... there is just no reason for run buttons on consoles, PCs it makes sense as many will play with keyboard which doesn't have an analogue stick, but it's a waste of a button on a controller.

 

Since noone replied to this yet, I'll have a go at it.

In COD4, the run is actually a sprint during which you can't shoot. It's used for dashing somewhere quickly, and can only be used in short bursts. If it was mapped to pressing an analog all the way in one direction, that would be annoying, as it would switch between sprinting and regular movement too easily. On x360/ps3 sprinting is done by clicking down on the left analog stick but since the nunchuk analog is not clickable, the most logical thing is to assign it to a button.

That wasn't my point... I still wouldn't want it if I were playing the HD version.

Mymain reason for "might buy this" is that there really aren't many nice, funny FPS releasing (certainly not on the Wii) so I am getting this as a "it'll have to do" I prefer more arcadey shooters.... ie at least an attempt to make the controls simple. (but still customisable)

An FPS in my eyes needs:
- Control stick to move
- Control stick/IR pointer to aim
- Shooting trigger
- reload
- action button (jump/open door... stuff like that)
- zoom feature
- possible an "alt" button for extra features of weapons, or a grenade throwing button/motion control
- switch weapons... I don't mind if this is done using button codes (like hold A+B to go on a weapon, or something)

That's it for buttons.

For features I want things like paintball mode, the ability to hold lots of weapons (however unrealistic it is) cool stuff like zero gravity features.