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I liked the cutscenes, but I'm a tool. Rol's right. Cutscenes always hurt the idea of games, which is to play them. At least these ones were really really short. And a lot of the storybook plot stuff was optional, which was good.

I'm not sure how they'd affect a 3-D Mario's sales though, because they'd usually sell through eternal positive word-of-mouth. It could still get a Christmas boost each year with a larger userbase each year.