Anyone explain why Nintendo has to come out with a high-def Wii over the next few years? Maybe you can give reasons why they need it, but I see the following and am not sure why it is needed:
1. Hardcore gamers have show a dislike for motion control. It is a common rant and whining about it that the games take away they beloved pad controller and replaces it with waggle. In this dislike, the cheering on Natal (and the light wands for the PS3) seems to feel like it has overtones of, "Now we can get those casual players to march to my consiole of choice, and WE WILL RULE THE WORLD US REAL GAMERS AND THOSE CASUAL IDIOT PEONS!"
2. Non-hardcore gamers don't seem to care about high def. Sales figures showed it. The Wii has multiple titles that people jump on. I will get onto this a bit more with my next point.
3. What exactly high def add to the Wii experience that you can't get now? Does the Wii really need high def? Does giving Miis wrinkles and realistic faces make the game better?
4. Why is having a second console, like the Wii, that does different things, bad? Must we have it so that Nintendo caters to absolutely everyone, including high end graphics snobs who mostly play FPS titles? Why is the Wii as a casual gamer's choice, and regular gamer's second console a bad thing?
Anyhow, Nintendo will eventually come out with another console. Why do they need it now? Would a High Def Wii, with worse specs than the 360 or PS3, or better specs and a $300+ price point, really make for videogame life being better? Didn't Nintendo end up in last place trying to keep up with the Jones? Why must they go back there?







