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mrstickball said:
Grif - and we've seen just as many that have claimed vastly lower prices.

Ie, Gears was $10m USD, Lost Planet and Blue Dragon were $20m. Lost Odyssey was sub-$20m, ect.

All systems have games with a wide variety of development costs; for example Zack and Wiki probably cost a fraction of what Mario Galaxy cost to develop. The important factor isn't how much it cost to develop, or how much profit a game made, the real important question is what is the return on development; if you're averaging $1 Million in profit off of games which average $1 Million to develop you are doing (far) better than a company that is making $10 Million in profit of of games which average $50 Million to develop.