CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Slimebeast said: I find it hard to believe GT5 cost only $60 mill. Im thinking $100 mill. These representatives often intentionally lowball the costs when they talk to media.
10 million copies will bring in at least $300 million in revenue. |
Um, why?
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Because it's been in development for 5 years with a dev team of 2-300 people.
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So? Also, GT5 production started in 2004? Wasn't aware
Lastly, read the edited please...
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250 team members each is associated with a $100,000 cost = $25 mill per year.
5 years x $25mill =$125 mill
It takes too long to xplain how and why devs give lowballed dev budgets to media and the evidence of the numbers being too small in general, but i've written about it before.
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Where are you getting the 5 year figure. Also, why would they lie about their expenses...?
For your point to stick, you need a source...
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There's over 5 years between GT4 and GT5.
But okay, lets take off one year for PSP GT or whatever. It's still 4 years on a huge team.
I heard polyphony was 300 members, but i could be wrong. Anyway lets say 250 as I did.
4 x 250 x $100,000 = $100 mill