By using this site, you agree to our Privacy Policy and our Terms of Use. Close
masschamber said:
FishyJoe said:


Although the trend for the last year has been for publisher to create Xbox 360 SKUs and then port to PS3, Sony claims this is now starting to reverse: "Developers are now creating games on PS3 and then porting them to other platforms. This shows the strides developers are making in creating content for PS3 and also provides developers with an advantage as it's harder to port from Xbox 360 to PS3. Ubisoft's Haze is the first title to be created on PS3 and ported to Xbox."

Hmm apparently sony is also admitting that the ps3 isn't up to handling xbox360 ports, but the porting to the 360 from ps3 should be easy

 Should be to a certain extent, most ps3 ports of 360 games don't use any of the SPE's, they might use multiple cores on the 360 but only a single on the ps3 >_>; so for a port from the ps3 all they have to do is compress textures, audio,  and resolution possibly. The spe management shoulden't be too hard on a core. 



From 0 to KICKASS in .stupid seconds.