Mr Khan said:
I would dispute pretty much all of that. Core games have succeeded, the amount of core gamers lost is highly disputable (especially the loyalty of the gamers lost). Who is "most" of the "core" gamers? How do we know that the Wii Fit crowd isn't buying software? where are your statistics?
Please, enlighten me. |
Yeah, we know that the Wii Fit crowd is buying some pretty poor games on Wii like Deca Sports ( a million seller on Wii with a metacritic score of 50) and maybe Carnival Games (a million seller on Wii with a Metacritic score in the 50's) and Game Party (a million seller on Wii with a Metacritic score in the 20's), but as far as encouraging developers to put more top rated core games on the system like Dead Space: Extraction (Metacritic score of 83 not a million seller on Wii), or No More Heroes (Metacritic score of 83 not a million seller on Wii), or Okami (Metacritic score of 90 and not a million seller), they're not doing much at all.
If publishers can sell more crap on a system than they can something they've actually had to put some work into, then they're not going to have any incentive to actually put something good on a system.