d21lewis said:
Feylic said:
S.T.A.G.E. said:
Scoobes said:
S.T.A.G.E. said:
CGI-Quality said:
S.T.A.G.E. said:
Torillian said: So if adding something as specific as Chainsaw Button Mashing Battles is enough to be innovative why don't you tell me of a game that has a smashed up train in the snow with an event that one of the trains falls as a map. Hell, why don't you just show me any game before Uncharted 2 that had those snow effects?
Seems you just want to find innovations in Gears and whitewash Uncharted 2 as a "safe game". Look at all of the things you listed as innovations for Gears: Amazing amounts of gore and blood, why don't I just list "Amazing amounts of awesome man ass" as a innovation for Uncharted? |
Uncharted is a graphical and cinematic achievement. Great gameplay that came from other games. I love the franchise. Nothing more, nothing less. I am not favoring one over the other. They love them both in different ways.
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But no game has quite the blend Uncharted does, and in it's own right, that IS innovative, even if the intial concept is not. Gears is guilty of this as well, it's just that Gears set a new standard in gaming today that NO game since quite has.
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Gears and Uncharted both took from other games, but Uncharted was a safe game because everything about it was taken from other games. Gears can actually say that aspects of it style is novel.
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I'm not sure you can call it a safe game for incorporating aspects of other games and mixing them together into 1 package. Most developers struggle to manage to get 1 of those gameplay mechanics nailed. Uncharted nails, evolves and improves everything it imitated and puts them all together. If anything, that much ambition is most likely to fail.
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Uncharted is a great franchise and I love it. It has great cinematics, graphics and mechanics. The actions are fluid when you get the button combinations. My point is that they took no risk in making it by implementing new ideas. They just took the best from other games. It hasn't offered anything new to the table. I also heard because of this Gametrailers never gave the game a solid ten. If it had some innovation and didn't play it safe it would've received a ten. Uncharted is a game that could set itself apart completely from other games on the PS3 if it just had some innovation. Uncharted has already set itself up high in gaming history though.
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But it does have innovation. Unprecedented water effects and interact (Tomb Raider Legend, several others) , swappable camera views for third person shooting (Gears of War 1), enemies that react to where your bullets go (Metal Gear Solid 2, several others), new techniques in animation blending to make amazing visuals (Jak and Daxter), stealth takedowns (Rise of the Kasai), run and gun techniques (running and shooting directly behind you) (Drake 99 Dragons), jet ski sequence up river and in floating/sunken city (Wave Race and Blue Storm, Splasdown), an average everyman main character instead of the typical silent brooding tough killing machine (Flasback), grenade aiming through use of the sixaxis motion controls, balance of the character when walking on beams or logs using the sixaxis motion controls (Wario Ware: Smooth Moves), creating seamless story integration through all moments of the game (instead of having something like this, 1. Story Cutscene, 2. action peice, 3. Story Cutscene, 4. Action peice, ect. (Metal Gear Solid 1-4). Uncharted keeps the story going through all the action peices with banter between character and Drakes fondness with talking to himself (Gears of War 1, Prince of Persia: The Sands of Time).)
Why do you choose to ignore all these?
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Sometimes, I'm just a prick for absolutely no reason.
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