S.T.A.G.E. said:
What is there to disagree with? I gave examples such as Prince of Persia, Tomb Raider and Killswitch. All of these games came before Uncharted and. The only thing you've got on Gears is Killswitch. Uncharted by no stretch of the imagination is innovative. It just took from other great games and made its own name. Because of Uncharted I may never look at Tomb Raider again, because it is the total package of the games which I forementioned. Gears took from killswitch and innovated and pushing the third person shooters with aggessive warlike atmosphere that makes you feel like you're in a war complete with action, bayonette slicing, Quick reload/ Jamming. Gears is so innovative that Tecmo was compelled to make a game that looks exactly like it in the form of Quantum Theory for the PS3. That game...well..looks like a joke, but still a compliment is a compliment. |
The only thing that I find Gears of War truly innovated was the quick reload mini game thing (Something similar may even be in another game that I just haven't found). Uncharted innovated several smaller thing that I hadn't seen in other games, like character models reacting to water (getting wet), plants/foliage reacting to character movement, being able to do third person aiming over the right or left shoulder (actually, I'm pretty sure other games have done this, but for some reason Uncharted is the first time I can remember seeing it). While not effecting gameplay directly I think these helped imerse the player into the game world.
I hate how tons of people call down Uncharted for being uninnovative.. probably 9.9/10 games bring nothing new to the table, so why pick on Uncharted when it did, and carried an awesome experience with it.







