RVDondaPC said:
Right but what i meant was that from the start of the game anyone can become anything. Which means my main character may be nothing like your main character so therefore none of our characters will have any relevence to eachother when we talk about the game. It means they are blank slates they lose personality. I just remember in FFVII everyone had their own weapon. So Cloud had his swords and Barret had his guns etc. and that added to the personality of the characters. In XII anyone could potentially use any weapon and thus they all became inter changable and they lost a lot of personality. They just became a skin, not a character. In VII they each had their own unique limits but in XII anyone could unlock any of the Summons (or whatever they were called) so therefore they didn't become character specific so it just makes everyone the same. It's pretty boring. And makes the characters a lot less endearing. Customizing characters is fun, but when everything is customizable it takes away the uniqueness of the characters. I have not played FFX so I don't know to what extent each character was unique in it. I just didn't like how they did XII and I loved how they did VII and XIII seems to be much more like XII.
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they had their own weapon which you couldn't change at all as far as I can remember, that takes away most of your complaints
Trust me, the sphere grid is VERy different from the License board of FF12







