Rainbird said:
I don't understand why we are having this argument again. We all know that quality doesn't guarantee sales, so while I agree with CGI that Sony are "diversifying" the Playstation brand, it only really benefits those of us who take notice. Squilliam is right that these new, more artistic IPs are not the best sellers we see out there. Having Team ICO, Quantic Dream, thatgamedeveloper and what not develop for the PS3 is all great for those of us who appreciate such games, but I doubt that many people associate the PS3 with artistic games. If Sony wanted more greatly selling franchises, they should have taken their money elsewhere. All in all, yes Sony are differentiating the brand, but it hasn't really been an economically sound decision (which is what Squilliam is arguing). Personally, I love Sony's style, and I love the games I get to play because of it. I think it's wonderful that Sony are trying to make games as an art form more evolved and more appreciated, by going out of their way to support those who wants to make these games. But it is not something that has really been pulling in customers, because it is a niche. |
Actually all we know is that noone can agree on a metric to measure quality. Therefore you can't say that quality != sales as noone can agree about what 'quality' actually is. Alternatively you could say that people value different aspects and there are some qualities which directly influence sales and some which have no bearing.
But yes theres no need to go any further into this here.
Good response btw.
Tease.








