| theRepublic said: I've heard this claim that Nintendo isn't doing as much as in previous generations multiple times from several different people on the forums lately. I did a little research, and have posted this multiple times already. Here it is again: theRepublic said:
Nintendo published titles in America, separated by year:
The numbers in parathesis in the Total column are the total number of games after the fourth calender year. This allows an easier comparison to the Wii. Games are separated by calender year, mostly because it was just a lot easier to do it that way. The fourth year for the Wii is 2009, and the unreleased game NSMB Wii is represented as (+1). WiiWare for the fourth year could also grow. I did this mostly for my own benefit, but figured this would be interesting enough to other people. I just wanted to see how some of the claims in this thread would hold up. These are all games, because I think the core/casual thing is mostly BS. |
I'm one of those very people you talk about!
Thanks for your research it really helps prove my point. The Wii had the fewest first party titles launch year opposed to any of Nintendo's past platforms. I remember Reggie Initially promising 7 first party titles launch day (The beginning of my dissapointment with Nintendo). Then during the third year Nintendo published fewer games on the Wii then they did on GameCube/N64/NES. Fourth year Nintendo releases less or equal amount of first party games compared to its past consoles.
Now some will argue WiiWare should be classified as full blown games. However I view WiiWare as DLC for the most part they are cheaply developer and pushed onto market. Since virtual games never existed on prior platforms it is unfair to compair them to past platforms!
Then of these Wii games how many are hardcore? I mean not aimed at the casual market? If you take WiiSportsResort,WiiPlay, WiiFit, WiiFitPlus, WiiMusic , WiiSports, BrainTraining. That leaves the Wii retail of non-casual library games at 25, half of that of GameCube which was Nintendo's biggest failure (Marketshare wise).
-JC7
"In God We Trust - In Games We Play " - Joel Reimer







