mortono said:
The Sims allowed people the ability to create their own characters and environments so there definetely was user-generated content within that game, just like in Spore. Again, the idea is that the experience of "creating" is what attracts the player. This isn't a foreign concept. Lego has had success with this for the past 50 years, and they sell a bunch of plastic blocks in a bucket!
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Character creation and environments are not UGC (I could understand confusing the latter, but the former?). It's levels that refers to, and anything like that in The Sims is still made by the developers.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs








