| LordTheNightKnight said: The Sims was not USG. It allowed people to make items online, but the assets were mostly officially made. You're confusing sandbox with USG in this instance. As for Spore, even if that was the best part, that is kind of what he meant. USG in place of great content. Little Big Planet was supposed to be a system seller, same as Wii Music. That is where they both fell short. |
The Sims allowed people the ability to create their own characters and environments so there definetely was user-generated content within that game, just like in Spore.
Again, the idea is that the experience of "creating" is what attracts the player. This isn't a foreign concept. Lego has had success with this for the past 50 years, and they sell a bunch of plastic blocks in a bucket!







