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Avinash_Tyagi said:
The issue isn't that third parties failed to deliver the software 68soul, it was Nintendo that screwed up with animal crossing and Wii Music and not having anything to expand upon the Wiimote/motion plus and the balance board, it has nothing to do with third parties, if Nintendo had been on top of their game, they could have done it themselves.

No sorry, the multiplat games aren't what define the leader, or sell to the widest audience, Nintendo titles have done that, and its the lack of Nintendo titles that continued that trend that is the reason for the lost momentum.

New hardware and even just another Zelda won't do it, the next Zelda has to be able to really define what the motion plus can do, and really take it further than Wii Sports resort, but Nintendo didn't do that earlier with other games, this is where their failing is. New Hardware won't rectify the problem because New Hardware doesn't automatically make new software, you have to have the software that can define and expand on the hardware, and Nintendo doesn't have that yet.

 

I'm sorry, but the best multiplatform games ARE needed...

The Wii's potential market is declining, because it's already saturated: most of the past Nintendo core gamers (basically, a large part of the 20 millions GC owners) now have a Wii for a long time... and most of the people who were attracted by the "cool new things" that were Wii Sports, and then Wii Fit, now have a Wii as well... Wii Sports Resort and Wii Fit+ are maybe nice updates, but the people who buy these are mainly the ones who already had the originals...

And all the best Nintendo franchises won't suddenly attract millions of newcomers: the "usual" 5 millions Zelda lovers are ALREADY here, the "usual" 10 millions Mario lovers are ALREADY here too, and Mario Kart has already done an incredible job by attracting 7 millions more...

But no Starfox, no Donkey Kong, no Fire Emblem, no Metroid, no F-Zero, no Kid Icarus will suddenly attract millions and millions of newcomers... all these games will please the Nintendo fans, that's for sure... and most of the times, not EVEN all of them: just 500k, 1 million, 2 millions... so "outsiders"? Don't even think about it, they're NOT interested: otherwise, they would already have a Wii as well...

The ONLY exception would be an INCREDIBLE WM+ Zelda, a game so awesome that all the "hardcore" gamers out there suddenly think: this is TOO good, now it's time for me to buy a Wii... a game so good that it could be considered as one of the best ever, and the ultimate immersive experience in gaming ever...

But such a Zelda won't be enough: the console will need a GTA, will need a FF, will need ALL the most successful franchises not exclusives to Sony or Microsoft... otherwise, all the "avid hardcore gamers" not really into 1st party Nintendo games won't ever touch a Wii...

We all know by now that the actual Wii is technically very limited: it already was in 2006, so now... and it's a pain in the a** for many devs to DOWNPORT... to convince them, Nintendo needs a more powerful hardware, very easy to program and to master, so that the costs of a Wii port are as small as possible, and the games as good as possible... then, most devs wont refuse easy additionnal sales for nearly the same budget as their actual PC-PS360 projects...

We've waited for three years now, three years wondering if these "exclusive, expensive, AAA" Wii games by 3rd parties would come, or not... and there are a few, yes, finally... in 2010, 4 years after launch... but a few isn't enough...

Wii needs ALL the 3rd parties best, and also needs the money of all these "avid, hardcore gamers"...

Cos you see, that's your other BIG mistake: you want Nintendo to attract that "miraculous" new mass market... but this type of gamers only buy 3 or 4 games each year, while each "avid hardcore gamer" may buy 5 or 10 times more...

If you view it that way, 1 million "hardcore gamers" are as important as 5 millions "casual" gamers... and THEY are the ones who create profits for most 3rd parties: for the most successful franchises as for most "niche games"... while that brand new "mass market" will only buy a handful of games... and nearly all the time, only Nintendo games: it's a vicious circle, and you can't expect the 3rd parties to see a lot of potential in such a situation...

Sorry if i'm a little bit too long... but really, if PS360 move on the controller side, Nintendo needs to move on the hardware side... to stay competitive, and relevant in a (very) near future... otherwise, Wii will finally be "a fad"... a very successful and lasting one, but a fad anyway...

 



 

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