By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Cueil said:
Spankey said:

could someone please explain to me how Natal could be used on an FPS?

Unless, of course the new Halo is an on-rails shooter?

How on earth would you give the commands to strafe, jump, change weapons, grenade go for cover etc without a controller?

Don't get me wrong - Halo and Natal are both awesome, just I can't see them being awesome in the same package.
generally, people only have two hands, two legs, two arms and a head or two.
how could those possibly be mapped to 12 or so buttons and two directional control sticks?
can you imagine how awkward Halo 3 would be if you reduced the inputs to just 7 or so?
If I'm getting this wrong, I appologise, and please could someone explain how this would work?


Never had any military training?  Not even a boyscout?  Team control using standard hand motions is perfect for Natal and using that with a controller is perfect since if you were carring a rifle and pulled your hand off the trigger to signal a command it would have the same effect with a controller.  So controller plus Natal is the way to go for FPSes... though imagine the uses Natal could be used in another Rainbow Six game...

wait ? does it means the Sony wand + eye toy is better designed for FPS ?



Time to Work !