Joelcool7 said:
Yes I picked it up hoping for something on the lines of Halo, but I was severly dissapointed, but who can argue their just aren't that many good shooters on the Wii. To be honest I prefered the Conduit to RedSteel which sold way more copies and I prefer it to COD:WaW. The online is better then any other online game on the Wii to my knowledge but it still falls far behind any shooter online with the 360. I might buy Grinder and Gladiator but probubly not the latter. Co-op has me interested and online again if its anything like the Conduit it'll be a superior online showing. My only question is, with sales in the 200k's is it really worth it for HVS to keep giving us exclusive Wii titles? Would it be more profitable for the studio to make the next Conduit for 360/PS3? |
The game genre they've chosen seems better suited for other platforms, which may well have had something to do with its luke warm sales, but they were acting under the notion that the FPS genre was largely underrepresented on the Wii, and by producing a high quality example for it, they would see commercial success.
Personally, I don't think the game would have held up well on either the PS3 or the 360, particularly because they are correct: the FPS genre IS largely underrepresented on the Wii unlike the HD platforms where they'd be competing with the likes of Halo, Resistance, Modern Warfare, Killzone, Bioshock, etc. and the key distinction of the game (the IR pointer/motion based controls) would be absent on the HD platforms.
And unless they kept the in game resources scaled down for an HD version (which would be losing the other distinction of the game relative to others on the platform) in the interest of keeping costs low, it would have to sell more copies on an HD platform to recoup development costs and post a profit. And if the game looked like a budget game on an HD platform, it would likely be doomed to even worse sales.