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greenmedic88 said:
I don't see how HVS can crank out two quality titles on a relatively short development pipeline and still expect them to remain "quality" titles.

I was under the impression that HVS was a smaller studio.

Currently, I'd have to say that PR seems to be the one of their greatest strengths and focuses as a company, which is not a good thing IMO.

More work on game design and a stronger art department would do volumes for their future products.

Best advice: wait until after you've played the game this time before you start hyping it.

They over a 100 hundred employees they are not that small.... thier actually bigger then some of nintendos development teams...



I love fighting games !!! Come on challenge me !