I don't see how HVS can crank out two quality titles on a relatively short development pipeline and still expect them to remain "quality" titles.
I was under the impression that HVS was a smaller studio.
Currently, I'd have to say that PR seems to be the one of their greatest strengths and focuses as a company, which is not a good thing IMO.
More work on game design and a stronger art department would do volumes for their future products.
Best advice: wait until after you've played the game this time before you start hyping it.