RolStoppable said:
That's an alarming fact. But whose fault is it? The Wii owners'? Or are third parties themselves to blame? Let's have a realistic look at that. In order for a new IP to surpass one million in sales it needs at least one of the following things: quality, marketing, attractive pricing, a worldwide release. It's also pretty much a requirement that the core game is in a popular genre to surpass one million. What are these genres? Well, they are defined by what has been successful on previous and current consoles (PS2, Xbox, GC, PS3, 360, Wii). So let's go through these genres and see which new core third party IPs had a realistic chance to sell one million copies based on the requirements mentioned before, because there must be a good reason why people buy a game.
So overall, it's one out of two so far. I doubt that one of the HD consoles has a better ratio of success when it comes to new core third party IPs this generation, but feel free to prove me wrong on this one. Anyway, what this means is that third parties are doing something wrong when it comes to core games and it's not the fault of Wii owners that there aren't more million sellers from third parties. Most of the time their quality games are niche products which have no realistic chance to pass a million in the first place. Obviously those games can still make profits, because the one million mark hasn't to be reached in order to make a title successful. |
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