With regard to 10/10 scores Oblivion received, IMO it's not a perfect game by far. Sure I like Oblivion on the PS3 a lot, looks much better and runs much better on the PS3 than on the XBox 360 (and the 360 version is only 600p).
Testiment of me liking the game a lot is the fact that I played it close to 100 hours already and advanced to level 30.
But for a game like this to receive close to perfect scores for me would mean that the game runs absolutely solid like for example Ratchet & Clank does, would mean they should have squashed more bugs (save every so often just in case you jump somewhere it's impossible to move, this is more an issue in locations where you are unable to fast travel) and I seem to have a far wider imagination for further improvements than the reviewers seem to have.
I can imagine Lair-like elements getting thrown in like being able to fly dragons over large scale areas, a high level of environmental destructability and minor improvements such as for instance minimizing the keys inventory (it can sometimes be quite a drag having to browse through all the keys to get to your repair hammers, you are unlikely to drop the keys as they weigh nothing and you may revisit prior locations). Just some examples to show the game is not really perfect.
Personally I think one reason why the PS3 version of this game received such high scores is mainly because of the fact that the XBox 360 version received off the scale scores and the fact that the PS3 version is much better, thus else highlighting reviewer bias.







