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He's said that before. And considering that back when he made Zelda, the only kind of 'adventure' games were text based RPGs and Ultima/Wizardry, its understandable that execs were hesitant to this brand new (revolutionary) title. They had never seen anything like it. Heck, all other RPGs came with tons of maps and even guides to get you through the game, because they were so confusing. It took games like Zelda and Dragon Quest to simplify the navigation of games and make them more 'user friendly'.



Six upcoming games you should look into: