ironman said:
Actually it was very necesary. That wasn't just for your benefit, but it is something I have had to explain several times in this thread, so making it simpler just seemed like the necessary thing to do. If selling games is not moraly objectional, then supporting people who sell the games is not either, if nobody is buying used games, then nobody will sell them. It's the cheapskate who buys my game that allows me to sell it in the first place. While that individule is not paying any money to a dev (directly anyway) I may be paying the money that they gave me, to yet another dev. It is inconsistant to claim that buying games is moraly wrong while selling them isn't...the two go hand in hand, without one, the other does not exist. And as Vlad so graciously helped me discover, if a person cannot buy a used game, where the money may go for another game. They will probably just priate it, in which case, nobody gets anything out of the deal. |
You're still talking about the moral responsibility of the collective. That bears nothing on the moral responsibility of the individual. Collectively, used game buyers keep the cycle going. Individually, they don't contribute a damn thing.
There are also unseen benefits that emerged because of piracy existing in the bigger picture, but that doesn't mean an individual pirate gets off the hook.








