Darc Requiem on 13 February 2007
It has been rumored that Killzone 2 will be shown at GDC and that a demo is going to be released to counteract Microsoft's Halo 3 multiplayer beta this spring. Harrison would not comment on the Killzone speculation, but dismissed the idea that Sony had to focus its planning to counteract Halo 3. "I have a great deal of respect for Halo, I think it's a great piece of software, but it's one title," Harrison said. "I think that it's very dangerous to build an entire brand personality or platform around a single title. At PlayStation what we have done successfully... is to create tremendously varied entertainment opportunities on our platforms that cover a lot of different bases, a lot of different game styles and as a result grow the market for a lot of different users. We've been very successful doing that. We'll continue to do that. And we would be very careless if we were to focus on one specific title."
Translation. "We have no answer for Halo 3. Killzone 2 doesn't truly exist in the way it was shown previously. We whipped out some CGI far beyond our consoles ability in order to make our competition look weak, only this time it backfired on us. I am quite surprised the game has garnered so much interest. The first title didn't not meet gamers expectations. We'd show you the actual game but we know it doesn't graphically match up to what is hitting the 360 this year. We would build our brand name around a hit franchise if we were able but I our previous efforts be it Crash Bandicoot or Spyro have failed. So per our modus operandi, Sony has relied on third parties to provide varied content on our platforms. Our internal development teams have netted us just two bankable franchises in the last dozen or so years. Hopefully we can ride our brand name out this year as Metal Gear Solid 4, Gran Turismo 5, and Final Fantasy XIII don't arrive until 2008. If not, the third parties we've relied upon will bolt for our competitors."