It was about going where the audience is and going somewhere where they’re going to accept a visual style that is more cartoony than people are used to seeing and where we don’t feel obliged to throw in every shader on the planet. ‘Look at the normal maps and shaders.’ We don’t have to do that kind of stuff. It’s the right platform for this project, for sure.”
Why not used shaders and normal mapping? The Wii is capable of it. This just sounds like low effort, yet again on the Wii.







