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The Anarchyz said:
thekitchensink said:
The Anarchyz said:
loy310 said:
“The biggest thing you struggle with is space”

^^^^^

I wonder, whose fault is that......Hmmmm.....

I know, I know, I know (raises hand) XD XD

Space stopped being issue when they crammed a 2-Disc Playstation game onto a 64mb N64 cartridge (Resident Evil 2).

Hey, it's not me, it's Infinity Ward who's complaining about space, i'm just answering the question XD

What Angel Studios did was really amazing, changing res on the fly, new stuff, surround sound, high compression, of course they had to sacrifice Extreme Battle mode, but impressive nonetheless... I think that's why Take-Two bought them...

The thing is, Angel Studios ported from Capcom Studio 4 (who did the game for PS1), i think Infinity Ward uses the 360 and then ports to PS3...

I thought they developed both at the same time with CoD4??



4 ≈ One