vlad321 the game is manufactured on the disc I didn't burn it onto one. I comes in a box with a manual. When I sell the game used I'm selling all that as well. Although the game can exist in a pure digital format. To legally play the game you need the disc. When I buy the game I have the right to use what is on it. When I sell it I'm selling my right to use it. To call me a pirate for selling something that I paid to have the rights to is ridiculous. Now I bought flower on psn. I can never sell the game. I was able to re download it when I had to get my ps3 fixed and that cost me nothing more. If a disc of mine were to break then that would be it. I'd have to buy the game again. Now I only paid 9.99 for flower while I spent 60 for some games I later resold for for 15. The developer still got money from when I bought it in the first place had the game been better I might have kept it or the person who bought it used from me might have wanted it sooner. A used market can show the replay value of a game piracy does not. If the developer sees the game selling for $29.99 used all over when they still want to sell it for $60 that's a sign to them that they aren't offering enough in that game for it to be $60 in the eyes of the consumer. They can lower the price. Maybe to $19.99 to try and get rid of the rest of the stock and prevent a further loss. Maybe offer a special edition with more features on it. Maybe offer some dlc so people hold onto it for longer. Used games is a way for the developer to see what the market has to say about the game. Piracy doesn't do this. Developers see people spending on the used games. They don't see pirates spending at all. They have to work for consumers dollars. We don't just give them to them.
They stopped manufacturing marvel vs capcom 2. Before the game was down loadable on xbl and psn the used copies were selling for more than the original price. They could have made more discs then and made money selling more copies of the game. They choose not to and waited several years before putting it online now why should people pay the developer for a used copy of the game when they aren't even manufacturing anymore? According to you they should be paid over and over for it. Yet they didn't even make more copies when they already had the demand for it. Why should they get paid over and over? and for games where there is more copies then demand why should people pay $60 just because they say? If the don't make it worth that people won't pay it. You can try to compare to pirates all you like but there is a difference between paying market price and making an illegal copy of the game. One respects the manufactures right to create the game the other disregards it entirely.








