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Khuutra said:
Look, the decisions to let people commit rape or murder children isn't exactly a mark of high storytelling, even in a game that's about choice. I don't see it as a necessary advantage.

No it's not about story telling, it jsut shows how the world is as well as define your character based on his decision. So not much sotry to it. Also agreed on Fallout 3, it did push boundaries but not enough. In Fallout 2 I would have been able to become a prostitue fr caps or killed all the arrogant children in Little Town, something I SORELY missed in FO3.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835