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Jereel Hunter said:
vlad321 said:
Jereel Hunter said:

I wish it was. Sadly, the number of games pirated on PC nowadays VASTLY outnumbers the numbers actually sold - and this functionality is critical for pirates to be able to play multiplayer games... whereas many normal players don't need it... which means not only are the majority of players pirates, but pirates have a much larger % of players(nearly 100%) which are effected by this change. So guessing that 75% of the petition signers are planning to pirate it could actually be a conservative estimate.

I want a statistic for that statement which you just pulled out of your ass. That or you really are just pulling shit from your ass.

Also your ignorance is appalling, normal players don't need it? Did you know that in TF2 or UT even the most used servers use some mod or another for better functionality, whether it be more customized voting or glowing skins?

Please stpo spreading blatant lies and bullshit and get your facts straight before speaking.

I was tempted not to dignify you with a response, since you decided to call everything I said BS when you clearly have no concept of the topic in question.

http://www.gamepro.com/article/news/165488/hard-times-pc-game-piracy-in-us-estimated-at-75-80/

Numerous studies (hey, feel free to google it yourself - it will help you avoid appallingly ignorant statements) show that the majority of PC gaming done nowadays is pirated. As the article there shows, it's why so many developers favor consoles now. 

And I stand by the fact that most users don't need custom servers. Granted, it's nice, but so is a good matchmaking system put in place by the company. and guess what? The "most used" servers for virtually all PC games are ones which pirated copies of games work on.

Please do some research before calling things blatant lies, and consider sprinkling a little common decency in with the waste you're spewing.

So a random dude says he feels like 75% of the people are pirates because, and I quote:

"I didn't believe [the data] at first. It seemed way too high. Then I saw that Bioshock was selling 5 to 1 on console vs. PC. And Call of Duty 4 was selling 10 to 1. These are hardcore games, shooters, classic PC audience stuff. Given the difference in install base, I can't believe that there's that big of a difference in who played these games, but I guess there can be in who actually payed for them,"

He doesn't have pirated data to compare his sales against. All he has is a ratio of console vs PC sales. CoD4 and Bioshock were nothing phenomenal for your PC gamer since they didn't reallt stand out as much. If it's so easy to google, do it yourself and back up your argument. Als don't cherry pick some examples. For every Demigod I can thrown Sims or Spore at you. Here is the best data I can find you. Spore is the most pirated game of all time aat a little over 1.5 million copies pirated. It has sold many more millions. So yeah, bullshit.

 

And I stand by point that what you say is more or less all bullshit. I haven't used matchmaking in a lng long time, even in games that DO have it. Please do some research yourself before continuing.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835