The Ghost of RubangB said:
That's exactly what happened with Dead Space: Extraction. The game had tons of advertising and didn't make money, so it got a cheap guided first-person prequel with no advertising to try to recoup its losses. Consumers saw through that scheme and didn't buy it. If there's never another Dead Space game, I don't think anybody's going to complain. Suda51 poured his personality into No More Heroes, it got a cult following, and was his most successful game ever, and is getting a sequel. When somebody pours their personality into a game on any console, everybody wins. |
As I figured. HD game got a sequel because it flopped and wii game got a sequel because it was a succes.
Too bad that in dead space's case the developers could not use the stuff like engine and models they already created on original game, they had to make a new game. Which would indicate that they did not make the game because original game did not make money. Do you have any evidence suggesting that dead space did not make any profits with more than 1.5m sales?
NMH is another case. I don't know about it but I am pretty sure that game is using the same engine, models, rehashed art and so on. Which one of these games sound like a game made to recoup losses?
Funny, original dead space was an excellent game. I think a lot of people will be disappointed if there won't be a sequel. Just because you don't happen to like it does not mean everyone else agrees with you.







