KingArthur said:
Making a sequel does not mean that the game has made profits. It could also be that the devs are trying to recoup some of their losses by using the stuff they have already created to make a cheaper game. Judging by your previous post I am pretty sure you would accept that if we were talking about those other consoles. |
That's exactly what happened with Dead Space: Extraction. The game had tons of advertising and didn't make money, so it got a cheap guided first-person prequel with no advertising to try to recoup its losses. Consumers saw through that scheme and didn't buy it. If there's never another Dead Space game, I don't think anybody's going to complain.
Suda51 poured his personality into No More Heroes, it got a cult following, and was his most successful game ever, and is getting a sequel. When somebody pours their personality into a game on any console, everybody wins.












