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Procrastinato said:
I don't actually have high hopes for this "EVE extension" product.

These guys have made a great non-realtime spaceship MMO. Their team is fairly small, though, and they lack experience with realtime networking. It takes a LOT more server horsepower to run a realtime game (per player) than it does a stock MMO model, which will cost them a load of money. I can't see this being as grand as it has the potential to be, without a big surcharge for monthly EVE fees, and a big investment (both money and time) for development as well.

+1 and I still do not see how they are going to get this running on live, they still use the PVP model and not dedicated servers.  The largest game on Live currently is 24 players so you can see why there is cause for concern; the other thing is there probably will not be cross communication between ps3 and 360 players.  I will wait to hear from the dev on the last concern, other than that it seems like it could be something special.