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Most anything done with motion control can be adapted to the standard controller, the problem is that the experience will suffer.

Perfect example: Wii Sports: It would probably be one of the most boring games ever if it wasn't for motion controls.

Tiger Woods Wii: swinging a club verses doing it with a control pad is a huge difference.

RTS games on consoles can't compare to an RTS on a PC.

Metroid Prime loses a lot when going to normal controls (Metrid Prime 1/2 vs. Metroid Prime trilogy versions). It's simply a better experience using IR aiming.

Developers shouldn't be using motion controls just to use motion controls, they should use motion controls when they would add to the experience, something Nintendo only seems to have understood until recently.

Anyway back on topic. I think Nintendo will look at the state of the market, find out how much they want to price their console at, and then pack as much in that will keep them under that price point. I'm thinking they will jump to $299 next gen.