| Ataraxias said: Also, in regard to the topic in general; Do you guys actually REMEMBER playing some of the games of these "oppressed" developers? Games like Persona 3 are literally designed to NOT have multimillion sales from the ground up. 1. Datingsim elements that make your average western FPSARETHEBESTRAWR! gamer go "lolwut?" -1 million sales 2. Said elements that require either extensive trial and error or guides to really succeed in. Alienating the casuals - 1 million sales 3. Extremely heavy emphasis on modern Japanese culture that makes the guys from #1 say "lol emo" - 1 million sales. 4. Huge learning curve just for normal combat (uncontrollable teammates, hundreds of persona choices requiring extensive planning and foresight for real effectiveness) again alienating the casuals. - 1 million sales. |
Ditto......please do not blame Square-Enix for other publishers who aren't willing to adapt & do what square did to succeed.







