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mrstickball said:
To respond to my "all it took was a Japanese IP"

I was reffering to an established major-series Japanese IP, and not a new IP (Eternal Sonata) or a smaller niche IP (Beautiful Katamari).

I know there were the pack-ins and price drops, but lets face it: even with all of that, had AC6 not been there as a major catalyist, it wouldn't of happened. Ace Combat 6 sold only 5,000 units below Blue Dragon for it's first week. Don't you think with such high sales (in relation to the user base), that it was a key component of moving the hardware?

Example: last year, this very week, the X360 introduced the Core system... It was much cheaper (the price of a Wii, or near it), and was precieved to be great for the J-gamer. The result? 6,500 units. A 300% increase. But it still was just a 4,000 unit increase. This time around it's a near-14,000 unit increase.

Who said AC6 had no effect at all? It seems others are saying the new system had no effect at all. If you think about it, it was the combination. We had a hit IP, with a system that may cost more than the Core there, but it comes with the more reliable chipset.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs