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Mazty said:
vlad321 said:
Mazty said:

So let me get this right:

The reason why HL2 is seen as the best FPS ever is because you don't have cutscenes whether pre-rendered or in game? The fact that this mixed with a mute protaginist prevents all character development for the protaginist doesn't matter? Or that it's cleary a thin-veil as you can't actually by yourself in the game, hence the invincible characters etc?

It just seems a waste of time. You may shoot for gordon, look around and walk for him, but ultimatly he makes the big decisions, not you, as you have a completely linear path to go down. Just creates for me a very annoying gaming experience as the game tries as hard to pretend you are in control, when you are anything but in control.

Yes.

You know, they have this media called movies. There EVERYONE talks and it's basically an endless cutscene. In some movies the characters are so believeable and so amazing that they actually evoke some feeling out of you.

 

What youa re playing is video games, YOU PLAY, not watching. The reason MGS4 was a bad game was because it wasa 10 hours of a shitty movie and some decent gameplay intermissions.

 

Half-Life 2 is the way stories SHOULD be told in video games. Go watch the godfather or Indianna Jones for lovable chaaracters in cut-senes.

So stories in game should be told with absolutly sweet **** all protaginist development?

Games should have all the characters drivel out a monolgue to you like you're the next Jesus, and no matter what you may want to do, you always have to go along with them?

If all games were like that, the gaming industy would have died a long, long time ago. All that idea serves to do is make the player feel schizophrenic - given total freedom in an utterly linear game...

Other games have done the character development better, such as Shadow of the Collosus. You act as if to say cutscenes make a game worse because you are no longer in control. This may be true for some games, but in the ones where the devs actually work on the characters, you end up bonding with a character, which is far better than being a floating gun.

Plus, who on earth is a "loveable" character in the Godfather?

I'm pretty fond of Michael myself.....

Also yes, video games are an entiely different media than movies. I expect sotry telling to be different. Since you control the caracter from his point of view it should be left  to you to expereince the story.



Tag(thx fkusumot) - "Yet again I completely fail to see your point..."

HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374

Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420

gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835