| Mazty said: So let me get this right: The reason why HL2 is seen as the best FPS ever is because you don't have cutscenes whether pre-rendered or in game? The fact that this mixed with a mute protaginist prevents all character development for the protaginist doesn't matter? Or that it's cleary a thin-veil as you can't actually by yourself in the game, hence the invincible characters etc? It just seems a waste of time. You may shoot for gordon, look around and walk for him, but ultimatly he makes the big decisions, not you, as you have a completely linear path to go down. Just creates for me a very annoying gaming experience as the game tries as hard to pretend you are in control, when you are anything but in control. |
Yes.
You know, they have this media called movies. There EVERYONE talks and it's basically an endless cutscene. In some movies the characters are so believeable and so amazing that they actually evoke some feeling out of you.
What youa re playing is video games, YOU PLAY, not watching. The reason MGS4 was a bad game was because it wasa 10 hours of a shitty movie and some decent gameplay intermissions.
Half-Life 2 is the way stories SHOULD be told in video games. Go watch the godfather or Indianna Jones for lovable chaaracters in cut-senes.
Tag(thx fkusumot) - "Yet again I completely fail to see your point..."
HD vs Wii, PC vs HD: http://www.vgchartz.com/forum/thread.php?id=93374
Why Regenerating Health is a crap game mechanic: http://gamrconnect.vgchartz.com/post.php?id=3986420
gamrReview's broken review scores: http://gamrconnect.vgchartz.com/post.php?id=4170835








