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eddie182 said:
You know in Metroid you can opt to have the lock-on mode on. It's in settings somewhere. However, it did seem to have been 'casualed down' so that it appealed to a wider audience. Great game though.

About Ghost Squad, Is it hard to play due to the Japanese language or is that easy to get around?

Its not too bad. The menus are obviously in Japanese, but it doesn't affect the gameplay at all - once you start (apart from the choice of some paths in the game).

...

@eddie182: Even with lock-on on (i.e. no free look), the targeting feels broken IMO. It just doesn't function the same way that it did in MP1 or MP2.

I think its gone AWAY from being casual, to even more hardcore actually. The combination of FPS + Metroid makes it more difficult to control (harder to manually aim, than it is to just press the "aim" button). It will please hardcore gamers though - its a great example of how a hardcore FPS could rock on the Wii.

In a way, its a pity they didn't JUST incorporate some type of hunters game into the Metroid universe - with online play (i.e. drop all premise of exploration, aka 2D Metroid). I think the message would have been a lot clearer, and it would have appealed to a lot more people. 

Have to wonder what Retro are working on now - I really hope it has some form of online play!



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