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AlJensen said:
I never understood the Uncanny valley effect, I chalk it up to other phobias like Clowns and heights. As for the lady in the Pic, Only thing I see wrong is that her left eye is out of whack, Developers compensated for this effect by cross eying the characters, take a look at Half-life, you can visibly see Alyx's eye's are a bit cross eyed. As for robots, They don't scare me.....until they develop super human strength and become self aware.

If you were to extend "Uncanny Valley" to also cover immersion factor, would it then make more sense?  Not that it makes you feel scared or disturbed, but rather, the shortcomings become more noticable, and it shatters an immersion factor you are having with a game.