| Kasz216 said: Unless something is quality as defined by art. There is only one quality way to judge it. Quality as a product. How much the average consumer values it. Things of quality sell well... because they are a good product, and are what people want. It's not a "broad" definition of quality. It's a definition of quality that doesn't take in artistic merit. Which is the kind of definition needed when talking about mass consumer items, and videogames. There is pretty much no large "bought it once never use it again, and are mad at it" segments in any such population... and people only buy stuff they want. Hype is the byproduct of consumer quality, not the creator of consumer quality. |
1: "Value" and "quality" aren't the same thing. Besides, you're now starting to change you definitions by every post.
2: You're still doing a circular argument; "X is quality because it sells well and it sells well because it is quality".
3: I'm having difficulty understanding you. Are you unable to judge entertainement as entertainment?
4: "...people only buy stuff they want." ... Really? As for the rest, you're right, there are no fanboys in the mainstream, but there are plenty of "Meh, ok"-reactions.
5: Have you though about hype being part of what you call "consumer quality"?
(edit: @Megaman79 Yeah, it's awesome, isn't it?)







