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nen-suer said:
Gnizmo said:
Seece said:

What if, a robot became 100% lifelike?

Then it would be fine. The reason it is called a valley is because appeal sharply drops as you get closer and then quickly raises back up once you hit lifelike.

You got it backwords buddy, the appeal rise as it get closer and then sharply drops once you hit lifelike.

http://www.cnet.com.au/i/r/2006/Games/uncannyvalley1_422x330.jpg

Fraid not guy. The drop off and climb back up are just as steep. That is what I was refering to. The valley itself.



Starcraft 2 ID: Gnizmo 229