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CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Slimebeast said:
CGI-Quality said:
Slimebeast said:
Apart from lots of QTE's during action sequences, there's also a whole lotta point'n click yes.

I wonder why they didnt make this game multiplatform anyway.

Why does that matter?

Cos X360 owners would be able to enjoy it? And it was PC too even more people could.

Can't say that I feel bad. You want to enjoy the game, buy the PS3. All there is to it....

If I wanted a Sonic game....I turned to the Genesis,

I wanted Mario......I turned to Nintendo.

I wanted HEAVY RAIN......I bought the PS3!

 

Yes, but some people are poor lol.

Especially lots of X360 owners bought it cos it was cheap. Not everyone has $299 for a second console.

Btw who was it that said he was short on money the other day...

You're right. But I also know that if I didn't have a 360 and sat around wanting Gears of War to come to PS3, I'd be looking ridiculous. I understand people's money is tight, but if there's a console that doesn't have a game/franchise that another console has, people have to do as they've ALWAYS had to in that scenario, go without the game/franchise. This idea that "multiplatting" ANY game is better for the industry is a fallacy IMO.

There'd be no point for multiple consoles if every game went multi. I'm glad that there are 3rd party companies who realize this, and keep their games/franchises exclusive: (Epic, Quantic Dream, Bioware) etc, etc...

 

But what is the point of multiple consoles really? Does it bring any value other than competition (which decreases prices)?