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Agree with Rol, NSMB had all the story it needed.
Sunshine had annoying story at it's start and still the game didn't even need one, even less when it wasn't driven through the gameplay.
I think MGS is a good example how you can spoil a perfectly good game with having (too much) story.



Ei Kiinasti.

Eikä Japanisti.

Vaan pannaan jalalla koreasti.

 

Nintendo games sell only on Nintendo system.